About This Game SummaryA unique tower defense game. Where you design and build your defense block by block.FeaturesBuild tower block by block, free form building let you design and create unique structure.Combine functional component to create unique structure, mining, shield, weapon, power generator provide different function.Power Grid to provide power to your components, stable power supply can mean the different between life and death.Different type of hostile alien threats, require player to plan differently.Overcharge your weapons by connecting with power injector, which use more power and overheat.[Planned]Cooling system, building radiator to provide adequate cooling, and let weapon operate overcapacity. 6d5b4406ea Title: StackFortressGenre: Simulation, Strategy, Early AccessDeveloper:Overimagined GamesPublisher:Overimagined GamesRelease Date: 4 Mar, 2018 StackFortress Download 2019 (11\/04\/2018) in its current state i think it would be better to wait for alot more updates before buying it. This is actually a rad concept for a game, and I enjoyed what I played so far. I'm happy to throw a few bucks at this game to help it succeed and see more turret types and turret upgrades.. I like this game a lot! but it still needs some of the bugs worked out for sure. like sometimes when the wave spawns it gets stuck way off in the distance and then after that happens once all waves get stuck in same spot after that. I can see this game becoming somthing good though after bugs fixed and maybe an ability to UPG blocks and add a few new ones to make things more interesting. This game looks like it'd be cool, but it's in the way earlier stages of development right now....I'd say wait awhile before buying it.. Extremely simple tower game. Basiclaly you build a turret base, which is on the defense tab, then you build a minign laser which is on the industry tab, then you build a second turret base and a defence laser, then you build a generator and a shield generator. Rinse and repeat, that is the entire depth of the game.Waves consist of 2 enemies. Airboerne diamond gems thingies and ground based blob lookign thingies. Oh and even as simple as it is, it will only run at 12 frames per seond on my super-potato. Honestly, for the price get something else. Also its written in unity which means it will always be laggy.. This needs a lot more effort before it's worth buying.. Review: Mixed.Summary: This is strategic tower defence with a strong turtle feel, and some interesting mechanics: I do like this game. But: The bugs are game-breaking.Gameplay: Your space rocket lands in the centre of a vast crystal field: you build a power line out to the crystal, a few turret bases topped with mining lasers starts off your income, and you've a limited time to build some form of defence before the enemy waves start. At first, simple walls will hold back the enemy while you expand your economy with power generators, energy storage and mining lasers, but later, when they come by ground and air brandishing lasers of their own, you'll need something offensive. Lasers, cannons, and shields are your basic weaponry, as as your arsenal expands, so does the balance of your power grid to keep things running. A few waves in, and large numbers of basic turrets become unwieldy, as they individually have neither the power, nor the range, to be effective against the more powerful enemies. The game dynamic of injectors and stabilisers allow you to boost the range and power of a single turret (including mining lasers and shields), making them significantly more effective. As the waves advance, new enemy types are introduced, each with their own strategies to defend against.Pros* injector mechanic makes for interesting base design.* Freedom to construct your base however you want to build it, with many strategies to try.* Strong turtle mechanic, multi-layered strategic defensive shields are really my thing!Cons* It's a bit slow to play. Having to construct every block takes most of the time.* There are bugs. And Game-breaking bugs.* Example small bugs: an enemy ground unit has spawned somewhere within your base, destroying your armour and sucking your power. The only way to find it is to watch for what gets destroyed, take your base apart to insert a turret, to exterminate the ground unit. This annoying, but it is managable, if you can see it as part of the challenge!* Game-breaking bugs: sometimes, powerful enemy units will ignore your walls, ignore your shields, walk or fly to the centre of your base, waltz inside your rocket, and destroy it from the inside. There is no defence against this that I have yet found. The game is over at this point. Good luck! At the most recent game version, I've made it to the beginning of wave 11 (for me, about 3 hours of gameplay in), and then lasted about 4 seconds before my base is eliminated. It is... disappointing. But maybe there is something else I can try.... I was willing to give this game a try. I love tower defense games and thought thats what this was going to be like.... Not so much.Now i realize the game is in early access so ill try to not be to critical, But i just dont see this getting any better.This took me like 5 reloads to try to understand what the hell to do, Before i could figure anything out i would get killed and have to reload yet again.The game is just boring, Take it off EA and let it cook a bit longer or all your going to end up with is a crap load of negative reviews.
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